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JayWood2010 said:

Im not ignoring anybody's arguments including yours.  I have to go so im not going to be able to make any long posts right now but I will respond to your last comment.  Im not ignoring numbers, I know how the numbers has worked on the Wii, X360, PS3 very well.  Click on that link i told you about and you will see TONS of numbers in that thread.  Nintendo struggled with 3rd party games on the wii as well outside of the Misc genre which they excelled in.

Also I want to point out I did not ignore what he said but he was ignoring what I said.  Not really sure why you are blaming that on me.

I ended up ignoring what you said because you were taking me in circles. I can't make that more clear than in my last reply to you. You're not committed to sticking to your goalposts so it's hard for me to tango.

You must be referring to the average numbers you offered for multiplats. Ultimately we don't know how much profit that translates into because we don't know the costs for those games and what cuts are made out of them. Many games have sold many units and are known to not have made enough money (Tomb Raider, RE, L.A. Noire, etc.) so sales are not the right number when it comes to cutting edge games.

If you disagree, then you have to say what part of that principle you don't agree with. Maybe you think EA games are cheaper to make than games like TR, RE, LA Noire, etc. But you have to address my points and stick to your goalposts otherwise you become impossible to deal with and I quit.