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KHlover said:
Soleron said:

Impossible increase. They'd have to know BEFORE launch that every single unit was capable of X clockspeed before shipping, because as we saw with Xbox even a small failure % rate over 5 years is a HUGE disaster.

I was expecting say 2-3% if this was done. Not double. WTF.

Again, they'd have to know every unit could do that speed. And they didn't, or they'd have launched higher. It's not about heat/power, it's about manufacturing validation.

2-3%? I agree that 300% is FAR too high, but you can easily OC a CPU by 15-20% without running into any cooling or stability issues. 1,6GHz would sound reasonable.

YOU can OC a CPU that amount. The reason you can is because you're willing to take a couple of percent risk that the heatsink will fail, or that the CPU life will be shortened from say ten to five years. You're exploiting the difference between a manufacturer's super safe rating over the entire batch, and the likelihood your can be run faster with no issue.

Nintendo still has an excellent customer service reputation to uphold. If a clockspeed increase caused 1% failure rate increase that would not be acceptable. As I said, they'd have to have data beforehand that it could run faster guaranteed no problems. Like it was known the PSP CPU could be increased to 333 long before Sony did it.