| KHlover said: Why shouldn't it be? The PSP also did this. |
PSP was underclocked by default for power reasons.
That is to say it was running under specification so clock speeds weren't "increased" they were just set as high as they should have been in the first place.
Don't know if that's the case with the Wii-U, incredibly unlikely, or unbelieveable (genuinely, not in the "amazing unbelivable" way.)
Going from circa 1.5Ghz to 3.xx Ghz is just asking a bit much to take seriously that Nintendo would have released the console at only 1.5Ghz considering the moaning the low CPU speed has caused and being responsible for the frame rate issues in the current ports.
There's no reason for the Wii-U to have been underclocked like there was with the PSP, power isn't an issue obviously as it doesn't run on batteries.







