| RolStoppable said: Enemies will attack you, if you block the way to Tiki. Basically, you have to build a wall around her. Enemies will attack if you block their way, but won't specifically seek out your weakest units. UHU U = unit, H = healer, M = mage, T = Tiki, A = avatar, X = spots where enemies will land and attack Us, Ms and A in reach. Avatar equipped with a tome and using rainbow rally every turn, healer using a physics staff to heal if necessary, the two units on the back using whatever rally skill they have, two potent promoted mages (or archers), five units that are capable tanks. It's surprisingly easy on hard difficulty, not sure if that will work on lunatic (might require pair up). All units sticking so close together not only makes rally skills very effective, it also means that support bonusses stack like mad and most of the time you aren't getting hit. |
Didn't think about making a wall, that would have made the mission a lot easier. I basically focused on killing everything as fast as I could, I equipped 2 mages with wind magic and I use two snipers. Chrom had a rapier so I was also able to kill an enemy in one turn, the rest of my units would finish the rest. Didn't had much trouble until the last couple of turns where 12 enemies appeared. By the end I was able to killed everyone except 1 enemy (which did the damage to Tiki).
I played that mission horrible and I would have probably failed on a higher difficulty. Didn't knew so many enemies would appeared so I got lucky for my first try.
Nintendo and PC gamer








