MikeB on 21 February 2008
@ Entroper
There is always an advantage to unified shaders.
Unified shaders is an advantage, but not an advantage over the PS3. If you have 50 people who can either be a doctor or a dentist, does not mean there's advantage over having 100 people, 50 of them only being able to be a doctor and 50 people only able to be a dentist. You get more work done in the latter case. The RSX/Cell vs Xenos/Xenon is like such a situation.







