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RolStoppable said:
_crazy_man_ said:
RolStoppable said:
All those skills and reclassing suck the fun out of the game. Even if you don't really do any of these things, the game is still heavily imbalanced because of them. Not that previous FE games had a perfect difficulty curve at all times, but finite resources made the entire experience much better than Awakening's approach.

Quite, over grinding kills the game's diffuclty.  I won't lie tho, I grind all my planned characters on Lunatic about 5 levels after Chapter 4 from the DLC cause of relying solely on Chrom/Fredrick at the start.

But for some reaon people feel the need for their characters to maxed out as soon as possible.....

Even on Normal : /

I guess it makes them feel that they have developed great strategies, because they're winning with ease.

Winning with ease isn't that difficult, even without any amount of grinding, at least on Hard. I'm running two files, one for maxing out everything and another as barebones as possible, and on that one, i'm already at chapter 11 too and I haven't promoted a single unit. 

It'll probably be a different beast for Lunatic, but as difficulty goes, this FE isn't as hard as Fire Emblem GBA and Sacred Stones (haven't played the DS one, sadly).



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