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_crazy_man_ said:
lestatdark said:
Having a Sorcerer with Counter is surprisingly....satisfying .

Funny that Laurent gets the Barbarian class tree, that bulky Warrior character model with Laurent's face and hat made me laugh a lot.

Counter and Vengeance make for a heck a pair.

Counter is good for mid-game, starts to lose its edge late game tho.

The more damage you take the better it is, but since late game you should have decent defenses it loses its flair.

Unless of course you have low base defenses, like my Berserker Vaike.  With only 34 Def, and 22 Res he gets hit hard on Lunatic.

With this skill set its  even better: Axefaire/Counter/Wrath/Gamble/Sol.  If he was able to get Vantage.........so beast.

That's a pretty good skill set, guarantees you self healing and has a lot of crit potential. 

I've rarely used Counter myself, and I was renitent on getting it for Laurent, but I saw it's potential as a deterrent for any melee unit that tries to approach him as a Sorc. If they don't kill Laurent off (which is hard, since Sorcs have moderate damage reduction), his next attack turn will be powered up by Vengeance, which will definitely kill the attacking unit. Since I also roll around with Lifetaker, it'll mitigate the damage and start a new sequence of Counter -> Vengeance/Lifetaker. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"