By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CGI-Quality said:
nnodley said:
CGI-Quality said:
nnodley said:
CGI-Quality said:
Pemalite said:
CGI-Quality said:

From now on, I plan to buy two graphics cards for SLI, rather than picking a dual GPU device. I've heard scaling is better and I know Dual SLI is more efficient than either Tri or Quad SLI (why I never bought a second 690, for instance).


Indeed scaling beyond 2 GPU's has diminishing returns, however if you're sensitive to microstutter it does help greatly.

So, Tri-SLI, for example, would rid microstutter? Because yes, it's annoying :P

What exactly is microstutter? 

It's similar to framerate drops, except that it's a constant "stutter" of motion than can be observed when moving in-game.

So, dual gpu's can cause microstutter or could it happen on just one gpu too? 

It's mainly a dual GPU/SLI thing. Haven't really heard it with single GPUs.

Yeah, that's what bajablo was telling me.  Oh and is there a way to lock the framerate in Metro 2033 because my tv that I have it hooked into when I play is only 60hz(unfortunately) and I don't like screen tearing?  I get a constant 50 fps usually with everything maxed except AA, so it's not a big deal, but once I disable one of the extra effects it goes up to like 75-80fps, so I keep everything enabled to keep it below.