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Diomedes1976 said:

Then ,I dediced to do some maths .If 159 million were spent on 360 software and putting an average of 60 dollars per game (theres many budget games but Rock Band and GHIII were in the Top Ten and are 170 and 99 respectively ) we have that the 360 sold some 2 650 000 games in the whole month .Wii some 2 183 000 games and PS3 sold some 1333 333 games .


Wii games aren't $60, they're $50 and commonly $40 (games like Zack & Wiki) and $30 (Endless Ocean, RE4) at launch. Assuming they average $50, the Wii would have sold 2,620,000, not 2,183,000 as you calculated (which is assuming $60).

  So both software sales were overtracked ,but while PS3 was overtracked by some 220K units 360 software was overtracked by nearly 1 million units .

You don't know this given the tiny amount of data you have.  You've made some huge assumptions that immediately break analysis.  At the top: you're using the average cost of a game to calculate how many games sold, but you don't know the average cost per game. 

MS couldn't say, "We made the most sales," because they didn't. MS couldn't say, "we made the most profit," because they never make the most profit. They couldn't even say the meaningless, "we made the most revenue," because they didn't make the most revenue. So they had to say, "In America alone we sold the most money worth of software." Of course, how they calculate their bundled games, Nintendo's bundled game, and Sony's bundled game is up to them.

Microsoft needed to release something that made them look like they weren't falling toward last place fast, which is the reality.