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Wii will pass PS2, it just might reach 150 million units sold, and it has a small shot at 200 million.

The only dangers I see are:

-Third parties keep screwing over the Wii with low quality games of the kind last generation's casual gamers used to buy. This could cost them 10-30 million units if the trend continues.

-The Wii doesn't break as fast as PS2. Could be another 20-40 million units less LTD.

-Sony and Microsoft are both in such a hurry of starting the new generation, they are coming out too soon. This could dramastically lower the Wii's lifetime sales, but it could help the Wii's successor's sales.
The Wii could slow down the PS4 and X720, and by the time Wii 2 launches, they have both run out of steam.
This scenario is unlikely, but it happened to the Dreamcast, which suffered greatly from the PS2 hype.


But then again, there are many factors that WOULD allow the Wii to pass PS2:

-As installed base passes the 50% marketshare, third-parties can't ignore half of the market. Combine that with the lower developement costs, and you see a source of huge profit for third-parties.

-More and more kinds of gamers start embracing the Wii. This has positive effects on game sales in multiple genres. Third-parties might also be seeing that sales of games with high quality are higher than the sales of shovelware. By making better games and taking a little more risk, they will eventually turn more profit, and they would see a lot of respect form the medai and gamers, boosting their game sales under hardcore gamers.

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One thing I'm pretty certain about: Wii's succesessor WILL pass PS2. If and when Wii will, is up to third-parties, Sony and Microsoft, and, of course, the consumer.