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KylieDog said:

So it kind of sucks to get high scores you're forced to sacrifice small enemies, you get several bonuses for sacrificing them but saving them gives you nothing.

Great if you're just doing a mainly chaos build, sucks otherwise.

It doesn't help that sacrificing them gives you more offering usage.  The game has not balanced saving/sacrificing at all.

Well, at a point, it becomes more advantageous to save for the health boost than it would to boost offering for 2 heals. But yes, that's part of the decision. Doing the right or good thing isn't supposed to be the easiest path.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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