Quelle surprise.
I actually think this says more about EA's situation. They aren't doing so hot at the moment, and a port of a game like this onto a system which - no two ways around it - is doing horribly at the moment, just isn't really a viable option.
I doubt they made their money back from their last port, actually. Again, using Ubisoft's $1.2 million figure and Barozi's pie chart, ~ 45k is break even point for a Wii-U port sold at $60. And you don't really want to be breaking even if you can make better profit using that manpower elsewhere (not on new Army of Two games, though). Losing money on it is... well, yeah.
Looks like no Vita version either. It sold much better, but still not well enough to be a decent enough option by the looks of it.







