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MikeB said:
Slimebeast said:
d21lewis said:
1080p isn't really a dealbreaker, or some holy grail of picture quality. Sony made a big deal about it in the beginning because 1080p was supposed to be something that the 360 couldn't do. Really, the differences between 720p and 1080 are invisible to the average consumer.


I agree. Resolution is overrated, because people lack knowledge about graphics and what makes them look good. There are so many factors that contribute to good graphics, like the effects anti aliasing (to remove jaggies), anisotrofic filtering, colors, high dynamic lighting, nice shadows, texture quality, quality of geometry and number of polygons and probably a few more effects that I can't recall right now or ain't familiar with.

 


I don't think resolution is overrated, you are able to see more details. Like for instance when a spaceship is far away in the distance, higher resolution also helps with regard to jaggies like AA but with better detail.

You can add smart manual color selection for art to that list, you can spot jaggies because of high level of contrast between neighbouring pixels, the various AA techniques are aimed to reduce this contrast.

IMO 720p at solid 30 FPS should be minimal for the high def consoles, that's why many are surprised a high profile big budget exclusive game like Halo 3 was only running in 640p without AA (not really relevant to those playing on old TVs) while also noticeably dropping frames in parts of the game. The PS3 is able to go higher when game engines are fully matured.


Regarding old TVs people often mistakenly assume the lower resolution plays part in less severe aliasing issues, this is of course a complete misunderstanding of what's the true reason. Lower rendering resolutions cause more jaggies due to larger pixels, also a lower than intented for resolution can cause pixels to unexpectedly neighbour each other (more contrast than intended).

NTSC is often jokingly referred to as "Never The Same Color", basically old TVs aren't able to output the exact color like was originally intended, thus with modern HDTVs and monitors more contrast (as intended by developers) is visible. Also the shittier the connection you use to connect your console to a screen can play part in this. You will notice far lower image quality but also experience fewer aliasing issues.

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales