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There won't be 100 enemies on screen in game though. The AI isn't sufficient for it. All the locust had to do was run down a street in the scene they showed, and even so, some were running into cars etc. It is nice to see that the engine can handle rendering 100 moving enemies at once though.

The meat cube and liquid orb was pretty cool. They could really do a lot with those effects and tools.

Overall they've done some nice work on the engine.