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JGarret said:


"It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.

 

Or spend less money on the game! Does Pikmin need HD-class graphics? Does that handheld game really NEED to be in 3D? Should Zelda really take more than three years to make?

Expectations to meet =/= high budget