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JGarret said: "It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.
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Or spend less money on the game! Does Pikmin need HD-class graphics? Does that handheld game really NEED to be in 3D? Should Zelda really take more than three years to make?
Expectations to meet =/= high budget







