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Scisca said:

Of not releasing games at all on Vita. They release multiplats on all other platforms, just ignore Vita.

I can see a reason why companies don't release multiplatform games on singnifantly inferior consoles with different architectures (was the case with Wii, isn't the case with Wii U right now, but will be once PS4/X720 enter the market) in which the manufacturer has pretty much killed their target core market. Not releasing multiplats in this case doesn't equal to outright ignoring a platform - just to make it clear. crapcom is doing just that right now. I don't own a Wii U and I'm not interested at all in buying it until it drops to 150 Euro, but I'm fairly certain that it will do well starting this Christmas, no matter what 3rd parties do. It's a Nintendo 1st party console to me anyway, I won't be interested in multiplats on Wii U, won't buy a single one, just like I didn't buy a single multiplat on the Wii - I'll buy it just to play Zelda, Metroid, Mario Kart, ZombiU, etc. I think that there will be a decent number of 3rd parties that will release multiplat or even exclusive games on Wii U anyway, cause they won't be able to afford the jump to next gen.

Nintendo decided to bring such fate upon itself by releasing such underpowered hardware. They follow their own path and have to bear all the consequences. The Vita is a different case, cause you can't argue there are any technical reasons why a game can be on 3DS, but can't be made on Vita. You also can't say that the Vita gamer isn't interested in games like RE or MH. I don't expect exclusive games, but I do demand multiplats, especially if they release a game on every single other platform on the market.

There's no technical reason PS3/360 games can't be on Wii U, yet companies ignore it.

If Nintendo "brought it on themselves," than surely so did Sony for making the Vita for developers rather than gamers.