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ethomaz said:
g911turbo said:
ethomaz said:

It is a good job compared to PS360 but underpowered compared to PS4/Nextbox.


I think the Wii U will produce some great visuals.  There is a law of diminishing returns in effect here, so while there is no doubt that the PS4 is more powerful than the Wii U (even without knowing exactly what's under the Wii U hood), it is slightly subjective as to what is underpowered or not.

For example, I have a Porsche 911.  You have a Nissan Altima.  Is the Altima underpowered or is the Porsche over powered?  If money is no object, the choice is clear, but of course at the end of the day money matters.  MANY would argue the Porsche is a waste of money / power etc.

Nintendo made a "risky" move for a second time in a row with an alternative take on a controller.  Will it pay off again?  Only time will tell.  But the porting of games from the PS4 to Wii U should be even easier than it was porting from the PS3 to the Wii.  Porting from PS3 to Wii U should be easy relatively speaking...  Developers are not doing so because they don't see the return on investment being there (yet, if ever), not because the system is "underpowered".

Wii U is more difficult to developer than Wii... that was what I "hear" from developers and this time the Wii U is not that cheaper like Wii and the mostly important it lacks "WOW factor".

In fact the Wii U launch is more similar with GameCube than Wii... Wii was phenomenal even bigger than PS2 in the first years (just fist years).

Have not heard / read that the Wii U is more difficult to develop for than the Wii.  Seems like BS to me, but would love to see a source.

 

Yes the Wii U was not as "cheap" as the Wii.  Agreed.  But, their BOM cost is most likely in a better position for a 50 dollar or more price cut.  That's an assumption, I admit.

 

Wow factor, remains to be seen.  Who DOES have wow factor this time around?