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fillet said:

Disagree with the rest though, it was a pretty crap console not capable of enough 3d skills to make any kind of open world 3d game except Nights Into Dreams, the best we had other than "Bug" and "Bug Too!"...which wasn't proper 3d open world.

Real crappy 3d and no hardware transparency made it a dead dog, unfortunately. I loved mine...but the ports between it and the PS1 were sorely lacking usually a lower resolution and lacking the gourad shading the PS1 could do (Resident Evil port for example).

It could actually do some decent 3D, it was just hard to program for. Nights into Dreams, the Panzer Dragoon Games, and Croc: Legend of the Gobbos did 3D pretty well for the time. As for transparency, it could still be achieved; Burning Rangers did it.