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Wright said:
brendude13 said:

Linearity.

One thing I hate that other people love is alternate endings or branching in a storyline I guess. Unless it's an open world game like Skyrim, I just prefer a canon story and ending.


What about a linear game with two selectable protagonists, who branches stories but get on the same canon ending? (Think of it like Resident Evil or Fear Effect)

By branching storylines, I mean a decision you make halfway through the game that will effect the outcome later in the game. An alternate story like in some of the Resident Evil games can be really good if handled well.

When I complain about branching storylines, I'm mainly referring to Final Fantasy XIII-2 and Persona 4: Golden. The alternate endings and branching paths kinda spoiled the overall story for both games, it's a real shame.