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Kaizar said:
curl-6 said:
Kaizar said:


Well the 360 use to have pixelated shadows when it came out in 2005 and so did the PS3 when it came out in 2006.

Didn't they later fix these problems with firmware updates for the 360 & PS3 use to have pixelated shadows.

And the Wii U drastically improve its loading times with a firmware update.

The graphical improvements in the PS3 and 360, as with any console, are the result of developers gaining more experience with the hardware and programming their games more efficiently.

No offense, but most of your claims are WAY off base. It's okay, I too spent a while not really knowing what I was talking about. You've just gotta be willing to learn.


Thanks. Yeah I'm way to new to tech to really know anything LOL.

Well, at least they can make a 1st year 3DS look better then a 5th year Wii with the same game like "Spider-Man Edge of Time".

So we have to wait for new games, to have better gas rendering?

Spider Man Edge of TIme on Wii looked awful, haha, beating that isn't hard. ;) Resident Evil Revelations is an example of a 3DS game the Wii probably couldn't do due to its shaders. On the other hand, you probably couldn't do, say, Metroid Prime 3 on 3DS. They're different machines with different strengths. 

And yeah, newer games will potetially have better gas rendering,  shadows, lighting, etc if developers keep pushing the system.