By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kaizar said:
curl-6 said:
Kaizar said:
curl-6 said:
NintendoPie said:
"gaseous object rendering"

Wait, what? Are we talking about Saturn or something?
(I've heard around the webs that the 3DS has more "modern techniques" but not updated engines and such. I don't know how that possibly works out, but whatever.)

Gaseous rendering on the Saturn? It struggled just to do trasparencies. The fog is Resident Evil Revelatons is the kind of rendering they mean.

Basically, the 3DS can't draw as many polygons or pixels as the Wii, but it comes with more modern lighting effects.


Well I know the shadows improve with even every single minor firmware update.

So the gaseous rendering also improves with firmware updates. I'm curious on how the fog in Resident Evil: Revelations looks like on Firmware 5.1.0-11.

The firmware improves shadows? Source?


Well the shadows have been looking less pixelated looking in Pokédex 3D, which I have had the free one since June 2011 with firmware 2.0.0-2.

And Fire Embelm Awakening looks like the shadows got less pixelated looking on 5.1.0-11 then when I was playing on 4.5.0-10, but not by much.

Pokédex 3D is my best example.

Are there reports, screens, etc to back up this claim?