By using this site, you agree to our Privacy Policy and our Terms of Use. Close
kljesta64 said:
superchunk said:
You do realize you're comparing a mobile low-power based architecture to a more PC and highly optimized architecture?

Wii is greater than 3DS. DKCR 3D proves it. Just look at the videos. One is clearly better... even if you put 3DS in 2D mode.

3DS is more in-line with the Gamecube.


I dont think a 3DS can produce metroid prime,TP,rogue squadrom like graphics...so no big open areas with details on 3DS but small areas as we see in Luigis mansion are possible..


I wouldn't say that.  Plus, Luigi's Mansion ran at 60fps the majority of the time and used some advanced lighting techniques and a very large emphasis on attention to detail.  

Lego City for the 3DS, while the draw distance suffers, has some pretty detailed large open-world environments.  The framerate was also a little choppy at some places, but for the most part maintained its 30fps.  Considering it was taking after the Wii U version, I believe it could handle those kinds of games.

edit: I should also add that the screen size is also a limiting factor for open-world games on the 3DS.