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Kaizar said:
Otakumegane said:
It has better shaders, less poly count.

In terms of pure power, 3DS is weaker. (See DKCR being 30FPS on 3DS and 60 FPS on Wii)


The 3DS has 160 million polygons.

How many triangles could the Wii possibly have?

No offense, but I don't think you know what you are talking about.

You claimed the 3DS had an eight-fold CPU advantage over the Wii, and this 160 million numbers smells like more BS.