By using this site, you agree to our Privacy Policy and our Terms of Use. Close
superchunk said:
S.T.A.G.E. said:

I am, look at the graphics cards the cores, the works. Its just heads and tails superior. THe Wii U isn't even capable of the launch windows games on he PS4.

Even at your 7x difference, that's still far smaller than the 20x Wii had. Your also ignoring the fact that Wii U has the same technologies for use in visuals.

All you're looking at is a difference that is easily scalable as seen in PC gaming. You're twisted view of them being generational differences is 100% incorrect.

CPUs. powerpc vs jaguar amd. Guess what powerpc per core is superior including have more cache per core. 3 to 8... that at best a 4x difference factoring in the RAM pipeline.

GPUs. All are AMD HD GPGPUs. Same basic technologies. All support effectively DX11 type features. Only difference is raw power. That can loosely be compared via flops. 352 vs 1200 vs 1840. That, including RAM differences is about 6x difference... maybe 7x if you argue the RAM is a bigger impact here.

Again... same basic visual tech, same GPGPU focus, same next-gen capabilities... only difference in raw power that is designed to be handled by next-gen engines. Scaled games will be the only difference.

Hell, why do you think Epic said UE4 could be put on Wii U or even X360? Because these engines are designed to be scaled by large factors. Its just not included in the out of the box setup. Nintendo or 3rd parties pay for it, it would be. But Nintendo put their money in the unity engine and gave that out for free. That was probably a pretty significant sum of money. Granted, I think they should have put it into getting the out of the box support on UE4 as well as it will be big as the gen wears on. Who knows, maybe Nintendo will do it then. For now, everyone is still using UE3 so it doesn't really matter.


Lets agree to disagree. Nothing the Wii U has shown has convinced me of what I saw at the PS4 unveiling. In my opinion UE3 is the best thing for Nintendo because they dont really need UE4 for third party unless that third party deems to be a need. The multiplats would be severely underpowered and squeeze every last bit of juice out of the Wii U before it even hits the ground running. I've played the Wii U and its definitely nothing to brag about, especially now.