EricFabian said:
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The PS2 was inferior to the Gamecube in graphics, but the PS2 held 8GB's on each Disc and the Gamecube held like 1GB on its disc. The Xbox had basically the same amount of space on their discs as the PS2. Nintendo refused CD's and they lost third parties in a major way because they claimed it would lead to piracy (in the N64). They were always the last to truly push tech capacity. The original PS was the same issue because Sony was pushing tech and Nintendo wasn't despite being graphically inferior.
As for Sony bringing more than people expect, they always do, but its not always by graphics and power. Sony's strategy to gain third party attention is unparallelled which is why for the fourth gen they will have steady third party support. Nintendo only enjoyed steady third party support for two gens hasn't picked up their dragging feed in three gens. Even Microsoft learned how to get in third parties good graces and thats how to basically made themselves and HD equivalent to the PS3 making it hard for people to choose between the two. People are now forced to weigh the pros and cons between the Playstation and Xbox.
This time the Wii U is not only anemic in graphics but also in ram compared to the other next gen consoles. The Wii U disc is the most impressive thing, that disc can hold quite a bit of space. I mean its no Blu Ray, but still its impressive for Nintendo.







