| Netyaroze said:
A lets say 300 tflop chip is way more efficent than a 300 tflop renderfarm that spreads the workload over 30000 CPUs. The ways of communicating between the chips takes ages compared to a single chip and the overhead is gigantic. A 300 tflop chip could do that work faster than 1 hour. But still not fast enough for games I guess, atleast not with movie production standards. |
There's more too it than that. I think games can match Avatar graphics pretty quickly. The trick is LOD systems. Avatar probably isn't using any, everything's rendered in high res regardless. Atleast that's what I suspect.








