brendude13 said:
http://www.dmprof.com/english/e_products/e_pica_200/ Tadaa. Surprised I didn't think of that before, checking DMP's website. If 3DSbrew is right about the 3DS's GPU clock core, then it will be achieving around 20M polygons/sec, about the same as the Gamecube I believe. Still not sure about the CPU. Early reports before the 3DS was released said it was either two ARM11's or a dual core ARM11 at 266Mhz, I've seen other "sources" that say it's higher than that though. |
DMP's site may not be up to date at all since these specs are the same from 2006, when the GPU was made, and it seems that the GPU was upgraded based on the 2008 presentation.
About 3DSbrew, I find it hard to believe these specs are true since this site came out of nowhere with info that also came out of nowhere. Also, thanks to hinch's post, it seems that the lowest possible clock for an ARM11 is 350MHz. Makes no sense to me go beyond that and underclock the CPU lower than the lowest possible.








