ClassicGamingWizzz said:
it turns out there once were many more labyrinthine paths and dungeons in Final Fantasy XIII, but they got cut. An interview (in Japanese) over at FF-Reunion with art director Isamu Kamikokuryou ("No you!" to his friends) has him saying that the team removed enough extra locations from the title to make up a whole other game entirely.
http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/ |
Interesting read! But still this doesn't support ethomaz' theory.