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dsage01 said:
JimmyDanger said:
In a normal statistical sense - margin of statistical error being constant - higher selling games would have a higher number of overtracking/undertracking due to their higher overall numbers, therefore - with the statistical margin of error being constant - higher sales - higher number of sales under/overtracked.

Just so I understand how things work here though-

If a game is on PS3 = UNDERTRACKED, USUALLY MASSIVELY
If a game is on 360 = NOT UNDERTRACKED - POSSIBLY OVERTRACKED

I think that's how it goes - correct me if I'm wrong.


http://gamer.blorge.com/2012/11/05/gran-turismo-5-sales-surpass-9-million-encroaching-on-forza-lifetime-sales/

http://www.siliconera.com/2012/06/17/god-war-series-worldwide-sales-show-god-war-iii-at-the-top/

Those two links should answer your questions. VGC seems to undertrack PS3 more than the 360.

You do know VGC doesn't include digital sales.

 

The difference is around (and less than)  300,000 copies - or around 3-4% (well within the statistical margin of error) - is it hard to believe around %3-4 of sales were digital?

It's not really hard to figure out.

(CURRENT SALES TOTALS FROM POLYPHONY'S SITE)

http://www.polyphony.co.jp/english/list.html