curl-6 said:
That's because every Wii U game so far is either (A) a (mostly lazily done) 360 port, or (B) not graphically ambitious. People act as if these are an accurate demonstration of the system's power, and that it's somehow already maxed out, which is ridiculous. There's not a single game so far that's made by a technically talented team, from the ground up, to be graphically intensive, so nothing we've seen so far is indicative of the console's full capabilities. The Wii took a while to differentiate itself from the Gamecube graphically since early games were lazy, the same situation is repeating itself here. |
no one ever said it was maxed out. NO ONE. All those consoles I mentioned werent maxed out at launch and they still had games that looked significantly better than the gen prior, so whats Wii U's excuse? And no graphical instensive? Please, Zombi U, Rayman, Lego, all those games could be on WIi. Your right about the WIi, and its going to be a similar situation, it will STILL be a gen behind power wise than the comp. And there isnt anything released on WIi that could not have been done on GC so it still didnt differ itself too much in the end.







