curl-6 said:
The difference in years between the CPUs is easily countered by the 3DS's constraints in size, power use, and heat. And no, the year and number of cores doesn't give a good idea of the archiecture, for that we need to know things like cache sizes, pipeline lengths, bandwidth between components, IPC, (Instructions Per Cycle) etc. |
Also, the fact that one is a PowerPC and the other an old ARM processor pretty much tells us everything we need to know. Only in the Cortex-A9 series ARM managed to get similar power to a first-gen Intel Atom processor, which, in turn, had comparable performance to a 900MHz Celeron M, which has similar power to the PowerPC processor found on the Wii. ARM11 came way before the release of Cortex-A9 processors, therefore, it's much, much slower than the Hollywood processor inside the Wii, even if it runs at a higher clockspeed. In fact, it's probably even slower than the GameCube processor. ARM only started to significantly improve performance on CPU cores after the release of the Cortex-A8.








