curl-6 said:
By moving towards films though, games move away from their own identity as a unique art form and therefore lessening the medium's greatest strength. I have no problem with games giving the player control over a story's outcome, but when QTEs take the place of what could and should be playable scenes, and when story is prioritised above gameplay, it's like a car trying to be a boat and ending up as a weird hybrid that works on neither land nor water. |
Um...not true at all. If you've seen how powerful games are they are on the verge of having near CG-like graphics in action adventure game. The animation with the power of artistic, story and gameplay direction are making games simulators (just like they were in the old days) of our favorite superheroes, action stars and more. Remember when you played Batman, Action beat em ups back in the day and other various licensed titles? Well obviously they were trying to immitate the movie realm and other areas of the arts like comics. Look at DBZ and Naruto for instance. Those games could've been just like street fighter, but modern technology has allowed for them to play closer to the show. As technology increases we will be truly simulating the worlds weve wanted to be in. You are the gamer and the game is made to be played. If you want old school alone thats you. Games are not like a car being a boat. Games are the true medium that lets you ride the movies (unlike Universal Studios) and take part in the existence of the characters and follow them for 8-12 hour (or more) stories. It's always been that way...most just weren't paying attention.







