hinch said:
I've already answered that. This topic is about the next gen console (specs) and its influence on the Wii U.. Which is why I compared them, to give you some perspective on the hardware. If a brand new console cannot hold up to 7-8 year old ones.. (in terms of performance, on ports), then thats shocking tbh. Unoptimised or not, it should be at least powerful enough to handle ported games from the PS3/360 with little trouble. If the console had a more balanced architecture it would have been much easier decision for THQ to consider the Wii U version. Yes, they were in financial trouble but guess what.. hardware plays a major factor in decisions regarding cross-platform development. Making a game for multiple consoles costs them time and money and if a dev deems it not worth the hassle well then, thats.. that. |
bolded: just like xbox 360 could barely run ps2 ports on the same quality.