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hinch said:
burninmylight said:

 MY POINT WAS ABOUT METRO: LAST LIGHT AND WHY IT ISN'T COMING TO THE WII U. I then went on to talk about how every console receives less than stellar ports. I will not repeat things I've already typed. Please go back and read more carefully.

I've already answered that. This topic is about the next gen console (specs) and its influence on the Wii U.. Which is why I compared them, to give you some perspective on the hardware. If a brand new console cannot hold up to 7-8 year old ones.. (in terms of performance, on ports), then thats shocking tbh. Unoptimised or not, it should be at least powerful enough to handle ported games from the PS3/360 with little trouble. If the console had a more balanced architecture it would have been much easier decision for THQ to consider the Wii U version. Yes, they were in financial trouble but guess what.. hardware plays a major factor in decisions regarding cross-platform development. Making a game for multiple consoles costs them time and money and if a dev deems it not worth the hassle well then, thats.. that.

bolded: just like xbox 360 could barely run ps2 ports on the same quality.