RicardJulianti said:
I'm guessing they would put it on Star Fox. You've got the ships, tank, submarine, and could add a mech too if they really wanted. It even featured "precision" damage by way of attacking certain parts on enemies/bosses. They don't start out saying "Okay, what can we fit into an existing idea" they start with gameplay demos, and then in order to maximize profits they see if an existing IP fits within the gameplay. Kirby's Epic Yarn originally had Prince Puff as the lead without Kirby at all, Smash Bros didn't originally feature any Nintendo characters . They added the existing franchises to them because new IP's generally do not sell very well, especially when pushed up against their usual games. Take Pikmin for instance. They had a tech demo for the Gamecube referred to as Mario 128 that featured 128 Marios running around picking up blocks, rolling each other off the platform and so on. That sort of gameplay mechanic truely didn't fit into any of their current franchises (Mario, Zelda, Metroid, Donkey Kong, Kirby, Star Fox etc etc) so Miyamoto came up with a new idea. He is creating a new IP for the Wii U as we speak even. Granted, it probably won't be "mature" or "gritty" or anything like that, but it doesn't need to be. If people want that, they have every other platform you could think of to get their fix. If you start out thinking "New IP" you end up with a more difficult development than if you start out with pure gameplay ideas. When Retro first became a part of Nintendo, they made several new IP's, but they all ended up being cancelled because they were half-inspired, low quality messes. Once Retro was able to put their full effort into Metroid Prime, they worked magic. |
Star fox was the one I thought of, but again the issue is that Nintendo still have this "fluffy" idea around gaming. Considering how successfuly CoD, Halo and all the other core games are, Nintendo barely have one core IP other than metroid, and that would need to be polished down rather than be as bright as it has been before.
Nintendo like to play it safe. They like to be familiar. This will cost them dearly as gaming in the West has grown past Italian streotype plumbers and squeeking animals.
Don't think "New IP" just think "what would fit this game?" instead of trying to shoe-horn it into the wrong/expected genre. Reggie has said nintendo struggle with core games, and I believe a reason for that is because they are too scared to actually make a mature IP. They need to do what Nolan did to Batman - make something dark. Zelda without all the shiney shit I imagine could be brilliant. Or just something new and different to the clones that are on the PS360.







