Mazty said:
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Ah I see now.
In that case, it makes things a bit more complicated because Nintendo's software originality is mixed in with their hardware originality. I'd call the Wii U a new idea in this case, because of the asynchronous gameplay elements they will eventually introduce to their IPs. Its hard to really back it up now since Nintendo's software output for the Wii U has been.. well.. limited, though I expect a lot of titles to come. I'd hope Nintendo wouldn't let a flagship console fail at least. The original content that has come out for Wii U so far (Nintendo Land, ZombiU) has shown that the tablet play offers a creative new way to immerse someone into a game. Another important thing to remember is that when Nintendo comes up with a new gameplay idea, they look to apply it to an existing franchise rather than creating a new IP. That's why Super Mario Galaxy was fresh despite being part of a series that's been around for 30 years, and
Though I'm not concerned about Nintendo's originality, I do wish they'd expand their variety. Nintendo needs more Western-oriented studios. Not because I think Western > Japanese gaming (I think the opposite mostly), but because for a company that was so pervasive that many people referred to consoles as a "Nintendo", they've been lacking in trying to provide gaming experiences for all audiences. They're letting themselves become niche, which will hurt their business in the long run.







