VGKing said:
Here's a thought, start off with just 1. Miyamoto doesn't have to be the one to create it, there are other talented developers out there. Here's a crazy idea, why doesn't Nintendo create a Western studio? Create an action adventure or shooter. |
Here's a thought: maybe they already have done that recently, and you just weren't paying attention and/or don't care to admit it? Besides, what happened to the good ol' days of
VGKing said: Was going to write a comment about how I agree with this but it's pointless. |
? Let's go back to those days!
VGKing said: Didn't realize Retro was a western studio. In fact, I'm not really that familiar with Nintendo studios in general. |
NightDragon83 said: That's sort of a contradiction considering the fact that they kicked off the generation offering NES/SNES era games for $5-$10 on the VC, and are now charging full retail prices for essentially the exact same types of games, just with a visual facelift. We've gotten 8/16-bit era downloadable games that are both updates/remakes and completely new like Mega Man 9 & 10 & Sonic 4 that are in the $5-$15 range, yet on Nintendo consoles games like DKC Returns and NSMB Wii and U go for $50-$60 because Nintendo knows how to take advantage of both the "casual" gamer who just buys what everyone else does and the long suffering Ninty fans that need to get their nostalgia fix every so often. |
You're smarter than this. Surely you can grasp the difference between releasing an actual 8-bit game from creating a brand new game (complete with modern bells and whistles) that simply harkens to the gameplay of earlier eras. Surely. Your example of Sonic 4 is equally inapplicable, unless you're urging Nintendo to release LttP2 in one-dungeon sized segments.
S.T.A.G.E. said:
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S.T.A.G.E. said:
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