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Augen said:
So, some dumbed down math here for me.

It sold ~2 million copies
It cost 16.7 to produce and 23.3 to market; total being 40 million Euros
It made more than 100 million Euros
Thus, a profit of at least 60 million Euros on selling ~2 million copies

Stories like this make me wonder how other games struggle to make money in similar situations. This model seems to be very attainable, if this game sold half as much as it did it still would have been profitable, correct? Why do so many developers and publishers struggle nowadays if a million units sold could make money on an expensive title? I am guessing I am missing something here.

i think the number was only the whole revenue and not the money sony got so half the sales would be probably not profitable. (if marketing would have been the same but with half the sales marketing would have been probably also less)

i mean, the game sold 2.5 m or something, no clue how sony should have made 130m dollars from that.