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Just a quick hint of how incomplete and complex this kind of conversation is: Animal Crossing is mentioned as "virtually a remake", yet this year's New Leaf is actually the first title in the series to shake up the structure, goals and gameplay of that franchise. If and when Nintendo do make changes, they're easily overlooked by critics. Reviving Kid Icarus as a third person action/on-rails flight & gun game with strong online components wasn't exactly a risk-free move, and neither was supplying a sequel to the (at the time) hugely criticised Luigi's Mansion. If you look at the output on eShop, too, you'll see Nintendo's creative side beginning to flourish: Nintendo's own digital output across WiiWare, DSiWare and eShop is often overlooked.

I agree Nintendo need to take some risks with new IP and some risks with established franchises (do something bold with Zelda and Pokemon X&Y please), but they're not the bastion of conservativity and no-risks they can be made out to be. They indulge in risks and innovation even as they hunker down around their bread and butter classics.