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S.T.A.G.E. said:
ECM said:
S.T.A.G.E. said:
ECM said:

It's a case of: they sell and Nintendo likes making money--glad I could crack this devilishly difficult case.

On our next exciting episode, ECM is hot on the Case of the Clueless Message Board Poster (Part MMMMMMMMMMMMMXIII).

 (In other news, when Nintendo innovates massively (see: Wii, Nintendo), they get s*** on; when they give the masses what they want they get...s*** on so please tell me why catering to what *you* consider "mind blowing" should be even a remote concern?)


LOL Nintendo hasn't had gamers and casuals alike since the mid 90's. Last gen for them was pretty much 90% casuals.

Good job--you get an A for indugling in non sequitur, now would you care to address my points?

" (In other news, when Nintendo innovates massively (see: Wii, Nintendo), they get s*** on; when they give the masses what they want they get...s*** on so please tell me why catering to what *you* consider "mind blowing" should be even a remote concern?)"

I was responding to that.

Responding to what? They innovate, 'core gamers' s*** on them; they play it safe, 'core gamers' s*** on them and your response is something about them not having core and casual at the same time since the 90s...so what? How is that germane to my comment? You're responding to an argument I'm not making or even touching upon and has **** all to do with the OP's post.

The point is, they can't win. Period. They can go out and get Bayonetta 2, but that doesn't count because it's not being made by EAD (I assume this is the argument now, since Bayo2 doesn't count)??

So as I said: you give the core gamer, allegedly, what they want--edgy, "mind blowing", etc.--but it doesn't count because, uh, well, we say it doesn't.