I'm sure it's been said before, but I'll be disappointed if this game becomes puzzle-focused like all the other recent Zeldas. I really didn't like the DS Zeldas, and taking the name of "A Link to the Past," one of the great 2D Zeldas (a game still heavy on combat / exploration), and turning it into a puzzle-fest would piss me off.
Sadly I can't imagine the game any other way, especially how this game was presented, so as much as I love ALttP, it's hard to look forward to this. Feels like they're missing what made the old games so fun. I don't play Zelda just for puzzles, I can find plenty of those in any other cheap portable or indie game.







