By using this site, you agree to our Privacy Policy and our Terms of Use. Close
S.T.A.G.E. said:

David Cage is only one example of what next gen will offer. In a way you're correct that we don't need the best graphics to make story based games that touch people like the Walking Dead game from Tall Tale (not that shitty survival instinct). Cage wants to have the full effect of storyline, gameplay and graphics, so essentially the full package. I think he needs to take a look at Walking Dead and understand what made that game GOTY over theirs and bring that into next gen. Beyond is a real looker though and maybe they've learned their lesson after Heavy Rain. The job is never done.

Action games after the Final Fantasy and Epic tech demos look like something not possible in the current gen. Actually not even graphically capable truly. Killzone 4 looks in games animations and graphics look beyond that of their CG cut scenes in KZ3. its astounding that this is just a launch title. By the time the PS4 and 720 are squeezed of their resources we will be seeing some unbelievable games that could not be fathomed on last gen tech.

@paragraph2 (I mostly agree with the 1st one by the way). In what way are they not possible? If the effects, textures, lighting and resolution are scaled down, what part of the games you're visualizing from the tech demos (Lumina, UE) is unfathomable for last gen tech?

S.T.A.G.E. said:

The Japanese even on the Wii never pushed the tech on the Wii animationwise. PS2 had better games that pushed animations and graphics. The Wii U will be the same. Nintendo doesn't need UE4 because they dont push tech outside of sandbox titles like Zelda and metroid.

You lost me here.

(I'll be playing league again, but I'll be back later to continue because this is pretty interesting)