hinch said:
The Wii U chips are newer and are done by modern fabrication - so they are more efficient. The Wii U has a more powerful GPU than both the 360 and PS3 and has more RAM (2x more usable). But.. it's CPU is slightly worse and the RAM significantly slower. Those components bottleneck the system, so in the end, the three consoles perform pretty much comparably to each other. Wii U will be better at rendering graphics but is worse at handling more CPU intensive software. Nextgen consoles will be using the latest AMD processors and will have considerably more ram (which is also a lot faster) than the Wii U. So you will see an even bigger jump from the Wii U to PS4/720. |
Wii u must have 1,5gb of ram for use in games or at least will have that in the future, it's only logical since it has four 512mb memory chisps instead of two 1gb. The RAM speed should be more than sactisfatory considering the devs coments, probably the equivalent of 5 or 6x the ps360 Ram.
You say the cpu is worse based on nothing, the only information we know is that the cpu has a lower clock speed but it's obviously superior. the gpgpu is also known for being capable of doing some cpu stuff anyway.
Look, i don't have deep knowledge about this technical stuff, but you seem to have even less if you compare cpu's performance with clock speed alone.