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Carl2291 said:
On that from osed125

http://gamrconnect.vgchartz.com/thread.php?id=152843&page=1

Max Payne 3 is the perfect example of whats wrong with the industry.

Max Payne 3 was originally supposed to release late 2009. Its very likely that development started during 2007 sometime, if not before. The game eventually released in 2012. 2 1/2 after it should have released, and potentially 5 Years since development started.

This is what I mean. Time taken to develop a game is crucial. When you have a team of say, 50-200 people, working on a game for 5 Years (With other people coming in and out of the dev process over the course of said 5 Years), your costs will sky rocket. Its mis-management and it causes problems.

ding ding ding... Duke Nukem, the upcoming the last guardian, Final Fantasy Versus, Aliens CM, GT5 to a certain extent...all these games needed time constraints or should have been cancelled, instead they balloned cost and time wise and resulted in two games being awful, one being the lowest rated in its history (even though itll will sell on par with its predecessors) and  two with the jury still out...