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MikeB said:

Developing code specifically for the Cell easily benefits any other multi-core or multi-CPU based platform, there are no issues with regard to code porting. The only difference is that you would be able to yeild much greater performance from the Cell in comparison to other currently common CPU architectures, it will not inhibit any performance potential on such alternatives (including Windows PCs, Macs or 360). 


How does it easily benefit other platforms?  Are you saying that code first developed on the Cell and then ported over to the PC and 360 would run as well or better than if that code had been created on the PC and 360 for example from the ground up?  What I'm trying to get across to you is that if Sony has not been so arrogant and instead used a processor that was very similar to the PC and 360 then code could have been easily ported between the 3 and everyone benefits (especially publishers not having headaches and wasting time and money trying to work with platforms that are so different from each other).  Sony didn't have to go with the Cell, the fact that they chose it showed their complete disregard for programmers and third parties.