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sethnintendo said:

PSP sold so well because of emulators. I'm sticking to this defense after seeing PSP's SW sales.  How else do explain a hand held that sold almost 80m in HW and doesn't even have one 10m seller?

I highly doubt PSV trumps 3DS in quality software.  Compare 3DS retail and eshop titles to PSV retail and eshop.  I believe 3DS trumps PSV.  PSV has some good games but apparently not too many people are noticing.

The way I see it is the other way around.  The PSP began to sell when it began to have great software.   And yeah none sold 10M, because the point of PS devices are more about variety, so they have great games that appeal to different userbase, instead of having 1 that appeals most gamers like a good COD, or mario game.

Look at the PS3 for example, it is the best selling console weekly for years now, and it has the less quantity of games surpassing the 10M mark.

I think that modding The PSP also helped in the sales (in the short run), because people bought it to play PSP games for free and not so much because of the emulation.   So even if it increased sales, later the PSP began going to hell because games began to sell a lot less, and thus publishers stopped supporting the console.   And that made people to stop buying the device because it did not had new great releases.   

So the PSP had a boost in sales because of great games, price cuts and re-designs, but then it had another boost because of the hacking and modding; the problem is that after that the sales of the console and games went to $hit.  So even though modding help the device to sell more early on, it killed the device in the end.

The problem with the PSVITA is that the PSP had that bad reputation among publisher for some years before the release of the PSVITA, and that is why most companies have the idea that their games do not sell on the Sony handhelds, and thus they are very "shy" to support the PSVITA.   And because they are not supporting it, it does not have good sales; being that another reason for not supporting the device.

Sony needs to begin to develop great games with their 1st party studios, like they are doing now (Uncharted, gravity rush, LBP, SS, Tearaway, KZ:M, lots of great PSN titles), and try to convince some 3rd party publishers to release games for the VITA (and not so many indies), so that the sales of the PSVITA increase, and it begins to catch the interest of more companies. 

The VITA has to have great software library, and when a big major AAA hit is about to be released they should do a price cut, so that it turns the tides completely.  The BIG game would entice people to notice the console, then they will search and see that the console has lots great games; and then BOOM! a price cut, and people will buy it.   So sales increase and more companies will begin to support the device.  But Sony needs to prevent hacking as much as it can, because if not it will have the same fate as the PSP, and will screw the next handheld they plan to release.