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IllegalPaladin said:
Weedlab said:
IllegalPaladin said:
Weedlab said:
^ Well HK didn't do it - that was all Silicon Knights. Hideo wanted them to realize their vision, so the deviations were all on them. MGS PS1 > MGS TS as a result, despite the technological limitations of the PS1 relative to the GC.


I've heard differently:

The game was handled by Silicon Knights while the cutscenes were handled in Japan. I recall reading that the original cutscenes were faithful to the original game and Kojima rejected them because he wanted them to be more action packed.

Would like to maybe double check on that and know which was the actual story.

What I read was not unlike Ninja Theory and Capcom with respect to DmC. The initial content was not seen as ideal because it was too similar to the source material, and instead HK wanted them to make the game in their own vision as opposed to mimicking what he did with the first game. But you can always double check and share your findings.

 

http://www.gametrailers.com/full-episodes/d4ujmd/gt-retrospectives-metal-gear-retrospective--part-two

Go to about 15 minutes into the video.

The cutscenes weren't done by Silicon Knights. Ryuhei Kitamura made the cutscenes like the original and Kojima rejected it and wanted it to be more original.

Still, I would have preferred something closer to the original cutscenes rather than the (what I consider) crap in Twin Snakes.


Good find. Yea, that's the key part I remembered. HK wanting them to do it their way as opposed to what he did before. And I agree with you on the change. I disliked the cinemas in the GC version. Snake was depicted in a weak manner, and it was silly in some areas.



 

Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS