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I don't know a lot about the story (I've seen some retrospectives, but never played the metroid games, besides the first one.), but what I like to see is a reverse progression in the next game. You see, all metroid games are about exploration and gathering new toys to play with. And as far as I understand, Samus had a fusion with some alien stuff the last time we saw her. Let's say in the next game Samus is dying, because of the sideeffects, and the last hope she has, is a cryptic message about a place (planet) where she can heal. She still has all the abilities she had in the last game (the GBA one I think?) When she arrives and fights a couple of things (space aliens, and stuff), she found a well (or anything space thingy) and altough she loses one of her ability, but she is healed a bit too. And a game progression would about less and less old abilities (of course she could get new ones later on...), and more health. It could be unique, specially with a killer story, and I'm sure the Metroids can fit there somehow. :)