| sethnintendo said: Going off topic is probably my fault. You are right that developers have to correctly focus on whatever group of people they are trying to get to buy the game. The game might get dismissed by some adults for appearing too kiddy. I wasn't really trying to start an argument. I was merely going off on my casual/hardcore rant. I don't think Lego is doing that bad considering it's horrible launch. The launch was horrible due to shipping problems and a decent amount of people were forced to wait for a game a week or more after it was supposed to be released. Hopefully, they will correct these shipping problems (especially when the big IPs drop). |
As far as I am concerned no argument was started, merely a discussion - and that's what this site is for right? 
I know there were many stores reporting shortages (although I did not hear about this in Germany for example) and it would be nice to think that this is (in part) to blame for the somewhat disappointing launch of Lego City. Still I am wondering where these shortages really come from. Surely it's not the best idea for Nintendo to cause artificial shortages as some customers might go digital but many surely won't. We'll see I guess.







