By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

But its graphics and sailing rubbed a lot of gamers the wrong way, just like Mario Sunshine being about cleaning up grafitti with a watergun on a tropical resort, Double Dash having two characters per kart, and Starfox Adventures being a Zelda clone. In terms of appealing to mainstream gamers, Nintendo seriously dropped the ball with the Gamecube, hence its low sales.

I disagree completely. The software on Gamecube was perfect. Launching with a little purple box wasn't.