I really don't know what to think about DQX. I mean, it's an SD MMO that sold 600k copies, it must at least be approaching breaking even with that + whatever subscribers they've had since launch.
I'm guessing the performance of the game in itself isn't the problem, the issue is more that it's a Dragon Quest game in Japan and they may have been expecting it to have millions of buyers and at least keep the majority of them as subscribers in order to fund their AAA console experiences for many years. And as it stands, DQX is looking like it isn't keeping the subscribers, so it's not making them the money they had hoped it would.
To be honest, it looks like a mismanaged project right from the get-go. Should've been Wii-U exclusive OR Wii/PS3. Shouldn't have been a numbered title. Shouldn't have been developed at the expense of a new numbered entry in the series.







